id next_responder;
Responder in the responder chain.
boolean acceptsFirstResponder MouseEvent event pre [event type] == EVENT_MOUSE_DOWN;
TRUE iff the receiving responder wants to become the first
responder, as triggered by the event. The default implementation
returns FALSE.
boolean becomeFirstResponder;
TRUE.
boolean resignFirstResponder;
TRUE if the receiving responder accepts losing its first
responder status. The default implementation returns TRUE.
boolean
tryToSendAction selector action
from tom.All sender;
action, and have it perform the action with the sender argument.
If no suitable responder is found, return FALSE.
void mouseDown MouseEvent event;
void mouseDragged MouseEvent event;
void mouseUp MouseEvent event;
deferred void cut tom.All object;
deferred void copy tom.All object;
deferred void paste tom.All object;
deferred void undo tom.All object;
deferred void redo tom.All object;
void encodeUsingCoder tom.Encoder coder;
void initWithCoder tom.Decoder coder;