CachedImageRep
can do slow caching, using ximages, and fast
caching using pixmaps. The distinction is to please memory restricted
X servers.
redefine void load tom.Array arguments;
tag.ImageRep
class.
instance (id) withBitmapImageRep tag.BitmapImageRep rep onScreen Screen screen;
public Screen screen;
Screen
on which we are `locked'.
boolean drawAtPoint (float, float) (x, y);