protected int createWindow (float, float, float, float) (x, y, w, h) with (int, int) (style, backing) on Screen screen;
screen
.
protected void setBackground XColor xcolor ofWindow int window onDisplay pointer display;
xcolor
of the X window
on the display
.
public Screen screen;
Screen
.
public int window;
Colormap colormap;
void display;
redeclare Display display;
display
is an x.Display
.
id initWithContentRect (float, float, float, float) (x, y, w, h) styleMask int style backing int backing screen Screen scr;
void orderFront tom.All sender;
void orderOut tom.All sender;
void setBackgroundColor tag.Color c;
void setFrame (float, float, float, float) (x, y, w, h);
void setTitle tom.String t;
id (self) awakeAfterUsingCoder tom.Decoder coder;
screen
from the system_display
's default.
void configureNotify pointer event;
ConfigureNotify
event.
void expose (float, float, float, float) (x, y, w, h) left int count;
void mouseEvent tag.MouseEvent e;
void putOnServer;